![]() ![]() very good level design, the levels actually reflect their function (as stated in the text while the lvl loads) lots of great "cut scenes" where monsters pop out and similar stuff really tense athmosphere, not too scary but it keeps you on your toes incredible graphics, a ton of detail everywhere really cool monster intoductions (with they'd made one for every enemy, though) ![]() great introduction (it may be kinda similar to the one in HL1, but that's a great thing) I did this with HL2, so I might as well do one for Doom 3 as well. ![]()
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